I also couldn’t be happier with the path we’ve taken with developing Dribbble: a slow one. Building the community one member at time. Worrying about details. Iterating constantly. Listening to feedback. We’ve never been in a rush.

Dan Cederholm, in his (official) introduction of Dribbble to the public world.

Having been a beta tester at Dribbble for the last couple of months, I’ve been very impressed by what Dan & Rich have built and the above paragraph illustrates perfectly (in my opinion anyway) why Dribbble has been such a success.